3D modelling

Products, props and characters with clean topology and textures, ready for renders, games, AR or print.

We model products, props and characters for product renders, games and AR. Every model gets clean topology and PBR textures, so it looks right up close and runs well in real time.

Typical timeline
1-3 weeks per asset
Pricing
Quoted per project
Tools
Blender, ZBrush, Substance

What's included

  • Blockout for approval
  • High-poly sculpt or hard-surface model
  • UVs and PBR textures
  • Files in FBX, OBJ, GLB and .blend

Stage 04Your turn

Got something half-sketched? Send it over.

A rough idea is enough. We'll reply with questions and a plan.