Environment art
Game levels and virtual sets, taken from a playable blockout to dressed, lit scenes that run well in engine.
We build game levels and environments in Unreal Engine and Unity for studios that need extra art hands. We start with a playable greybox so layout and pacing are right before a single prop is made.
- Typical timeline
- 3-8 weeks
- Pricing
- Quoted per project
- Tools
- Unreal Engine, Unity
What's included
- Playable greybox blockout
- Modular kit and set dressing
- Lighting and post-process
- Performance pass in engine
Stage 04Your turn
Got something half-sketched? Send it over.
A rough idea is enough. We'll reply with questions and a plan.
