Environment art

Game levels and virtual sets, taken from a playable blockout to dressed, lit scenes that run well in engine.

We build game levels and environments in Unreal Engine and Unity for studios that need extra art hands. We start with a playable greybox so layout and pacing are right before a single prop is made.

Typical timeline
3-8 weeks
Pricing
Quoted per project
Tools
Unreal Engine, Unity

What's included

  • Playable greybox blockout
  • Modular kit and set dressing
  • Lighting and post-process
  • Performance pass in engine

Recent work

Sci-fi corridorA dressed, lit corridor built from reusable pieces, so the same kit can extend into new rooms and levels without starting over.

Stage 04Your turn

Got something half-sketched? Send it over.

A rough idea is enough. We'll reply with questions and a plan.